13
May
2012

Super Office Stress



Get it here for a dice roll!

This is it! I released my first standalone indie game! It was all started with Indie Buskers! I really liked what I made for the busker jam, but by no means it was complete. So i spent some additional time adding content and features and polish and tweaks and fun to the game, and then I was finished with the final Super Office Stress as it is now!

The entire game was created in C with OpenGL 1.1 for graphics. Thanks to that I achieved super performance and pretty high portability. To the contrary of popular belief, C is really portable. With C++ I might have some more issues, but with my game like this, I just compiled it on Windows, Mac and Linux in both 32 and 64 bit architectures without much hassle! But it needs a cross-platform library, and I used one. I used Allegro. At first it was using Allegro 4.2, but it wouldn’t port to Mac OS X, so I had to switch to using Allegro 5.0. Thanks to that I got it working across all PC operating systems.

The game is about a guy named Fred, who goes to his new job for the first time! And there he finds – lots of dead bodies! But that doesn’t count since he already decided to fuck life and kill everyone. And there you go. Your task in the game is to kill everyone. It’s a simple roguelike, you loot stuff, equip it and kill people with it. You can also eat stuff and throw it at enemies. But wait! What is this stuff that you can find in the office? Well, it’s office appliances! That’s right, you can equip copiers, plants, water dispensers, PCs, phones, bookshelves and so on. You can also eat all this too! At the very end – the rooftop, awaits a boss, Fatass CEO. You have to topple him down from the roof, but be aware, as he pukes pink kittens!

One Response to “Super Office Stress”

  1. 14
    May
    2012
    annoying bitch

    fucking glow and shadows

    I JUST WANT TO READ YOUR FUCKING WEBSITE AND NOT LAG THROUGH IT LIKE A FUCK! DX

    PS: “touchscreen” is another valid answer for the question below

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